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The Video Game Newsroom Time Machine is a monthly retro gaming podcast that looks at headlines from the arcade, video game, and computer gaming business from 40, 30, and 20 years ago.  In addition to just looking at what was making news, we also take a look at some of the historical context and consequences of those stories. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

Consider supporting us on Patreon

 

Jan 19, 2020

Commodore updates its Systems for the new decade
The Turbo Grafix 16 heralds in the age of the CD
Gaming takes to the web...

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in November of...


Dec 9, 2019

Bushnell borrows big to build!
Tengen trounced in Tetris tussle!
Pokemon perceived to push to pupils!

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in December of 1979, 1989, 1999.
As...


Dec 5, 2019

Alexander Smith is a dedicated researcher and historian; the visionary creator of the video game history podcast, They Create Worlds; and, now, the author of the first of a three volume history of the game industry that shares the same name.

Alex is a reference librarian with degrees in history, law, and library...


Nov 18, 2019

In this special episode, we delve deep into the Federal Communication Commission's major rule change in 1979. 

The change altered how radio frequency emissions from computers would be regulated for years to come and affected every major player on the market, be it computer, console, and even arcade.

To help us...


Nov 9, 2019

Taito is going Made in USA
Capcom launches the CP System 1
With the PS2 launch looming, the Dreamcast is thinking "I might be in trouble"

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry...