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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Mar 17, 2024

Commodore hits the skids,

Sega bets big on entertainment centers &

The emulation revolution is born!

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in January 1994.

As always, we'll mostly be using magazine cover...


Mar 8, 2024

Jack Tramiel leaves Commodore,

Apple advertises the Mac &

Amstrad enters the home computer market

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in January 1984.

As always, we'll mostly be using magazine cover...


Feb 28, 2024

Few developers can boast careers spanning more than 4 decades, but today's guest, William Volk has developed games for virtually every platform released, covering every genre, including strategy, RPG, adventures, educational titles, puzzle games, and more.
Sit back and enjoy the insights, memories, and experience of a...


Feb 23, 2024

Night Trap gets Lieberman's panties in a bunch,
Id unleashes Doom &
Apple II is no more

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in December 1993. 
As always, we'll mostly be using magazine cover dates, and...


Feb 12, 2024

Toys push games off of shelves,

GUIs vie for supremacy &

Coinops' laserdisc dreams dashed

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in December 1983.

As always, we'll mostly be using magazine cover dates, and...