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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Feb 23, 2024

Night Trap gets Lieberman's panties in a bunch,
Id unleashes Doom &
Apple II is no more

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in December 1993. 
As always, we'll mostly be using magazine cover dates, and...


Feb 12, 2024

Toys push games off of shelves,

GUIs vie for supremacy &

Coinops' laserdisc dreams dashed

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in December 1983.

As always, we'll mostly be using magazine cover dates, and...


Jan 28, 2024

Next gen trash talk heats up,
Nintendo and Sega trapped by strong yen &
CDROM can't pay the rent

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in November 1993.

As always, we'll mostly be using magazine cover...


Jan 9, 2024

IBM introduces the PCJr

Coleco ships the Adam

Infocom disses graphics

 

These stories and many more on this episode of the VGNRTM

 

This episode we will look back at the biggest stories in and around the video game industry in November 1993.

As always, we'll mostly be using magazine cover dates, and those are of course...


Dec 25, 2023

Nintendo profits crash,
Next gen console battle begins &
Arcades go 3D


These stories and many more on this episode of the VGNRTM


This episode we will look back at the biggest stories in and around the video game industry in October 1993. 

As always, we'll mostly be using magazine cover dates, and those are of course...