Apr 28, 2026
For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions.
Our guest today, Gary Bracey, was the VP of Development at Ocean and oversaw the production of many a classic, such...
Apr 15, 2026
For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions.
Our guest today, Gary Bracey, was the VP of Development at Ocean and oversaw the production of many a classic, such...
Mar 12, 2026
Phil Adam's career has spanned more than 40 years, from pioneering work marketing titles for Spectrum Holobyte, playing a pivotal role in bringing Tetris to the West, working at Interplay during the RPG renaisance and his current work as head of Amico.
Highs and lows in a career that has seen gaming grow up and maybe,...
Oct 15, 2025
Few events in video game history are more legendary than the
Console War between Sega and Nintendo. Our guest today was
one of the generals of that war, the head of Sega of America, Tom
Kalinske.
Tom's story is not just a story of Sega though, he started out in
advertising, helping create the still iconic...
Aug 17, 2025
After spending almost 2 decades trying to make MUD a viable commercial project, Richard returns to academia after publishing his seminal book, Designing Virtual Worlds, and begins teaching and researching game worlds and player behavior.
We delve deep into the study of games, talk about why it's important and the future...