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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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May 29, 2024

Sega previews Saturn at CES,

Commodore warns of bankruptcy &

Doom brings corporate networks to their knees

 

These stories and many more on this episode of the VGNRTM!

 

This episode we will look back at the biggest stories in and around the video game industry in March 1994.

As always, we'll mostly be using...


May 13, 2024

The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

In this second part of our interview, Michael tells us how he left...


May 4, 2024

The world goes ga-ga over game violence;
Sega reports horrible losses &
Doom redefines PC gaming!

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1994. 
As always, we'll mostly be using magazine cover dates,...


Apr 29, 2024

The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

Michael Hengst was a mainstay at the mag and gives us a fascinating...


Apr 8, 2024

In the early 80s, glory could be won in the arcades by those intrepid youths capable of garnering high scores.  One such teen, Julian 'Jaz' Rignall, turned that skillset into a career, first as a strategy tip writer for UK mags like Personal Computing and Computer and Video Games, before becoming a founding writer...