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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Dec 29, 2022

Atari, Bally, Sega, Namco and so many more... our guest today, Roger Hector, has seen the industry from every perspective during a career that has spanned more than three decades.
He shares with us insights into his passions and philosophies on game design, art, and surviving corporate cultures

Recorded March 2022.

Get...


Dec 22, 2022

While Warner was crashing due to lower than expected holiday sales from their Atari unit, the rest of the market, competing consoles like Colecovision and Intellivision, as well as game makers like Activision, Imagic, and Parker Brothers, all felt the seismic repercussions of the goliath's fall.

In this second part of...


Dec 11, 2022

ATTENTION:  This is a re-upped version of the episode with corrected audio.  We apologize for the previous entry.

On December 8th, 1982, Warner Communications, parent company of Atari, announced that their guidance to investors concerning their profit outlook would be dramatically lower than it had expected.

While many...


Nov 19, 2022

No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commodore's earliest machines and becoming VP of Software at Atari.
In this second part of our interview,...


Nov 10, 2022

No family name is more associated with the early popularization of computers than Tramiel. We speak with Leonard Tramiel, son of Commodore co-founder Jack Tramiel about his life growing up around tech, his role in Commodore's earliest machines and becoming VP of Software at Atari.
In this first part of our interview...