Sep 15, 2020
Electronic Arts, Activision, Sierra, Sega, GT Interactive, Konami... few resumes include so many illustrious names, but Chris Garske's does. Find out how this industry veteran helped bring some of the biggest games to market in this in depth interview.
Links:
https://chrisgarske.com/
https://www.linkedin.com/in/chris-garske-2625624/
https://www.mobygames.com/developer/sheet/view/developerId,25751/
https://en.wikipedia.org/wiki/Electronic_Arts
https://en.wikipedia.org/wiki/Bing_Gordon
https://en.wikipedia.org/wiki/Michael_Cranford
https://en.wikipedia.org/wiki/Trip_Hawkins
https://en.wikipedia.org/wiki/Nintendo
https://en.wikipedia.org/wiki/The_3DO_Company
https://en.wikipedia.org/wiki/Activision
https://en.wikipedia.org/wiki/Bobby_Kotick
https://en.wikipedia.org/wiki/Infocom
https://en.wikipedia.org/wiki/Sega
https://www.mobygames.com/browse/games/sega-master-system/activision-publishing-inc/
Correction: Die Hard did get released by Activision on the NES.
https://en.wikipedia.org/wiki/Sierra_Entertainment
https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(character)
https://en.wikipedia.org/wiki/32X
https://en.wikipedia.org/wiki/Sega_Pico
The system Chris couldn't remember was the Pico.
https://en.wikipedia.org/wiki/Atari,_Inc._(Atari_SA_subsidiary)#History
https://en.wikipedia.org/wiki/Id_Software
https://en.wikipedia.org/wiki/Walmart
https://en.wikipedia.org/wiki/Konami