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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Jan 7, 2021

Virtuality is bringing VR to the arcades
Nintendo goes easy on NES developers
Sierra bets on CD-Rom

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in December of 1990.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!


AMOA 90 video product dissapoints
Play Meter pg. 56

Parallel boards legalized
Play Meter Dec. 1990 pg. 12
RePlay pg. 23

Cyberspace is coming to an arcade near you, thanks to Virtuality

Nintendo relaxes cartridge production rules
Toy and Hobby World Dec. 1990 pg. 18

US game releases delayed due to translations

Wing Commander gets tested

Sierra bets big on CD-Rom

CDTV delayed

League of Programming Freedom protests against Software patents

Recommended Links:
Gaming Alexandria:
They Create Worlds:
Digital Antiquarian:
The Arcade Blogger:
The History of How We Play:
Retro Asylum:
Retro Game Squad:

Sound Effects by Ethan of History of How We Play.