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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Jul 29, 2020

We pick up in this second part of our interview with Don Daglow, as he leaves EA to join Broderbund, where he would produce Prince of Persia, help land distribution for SimCity and license Star Wars. He followed that amazing run with his own studio, Beyond Software, later renamed Stormfront Studios, that would create the first graphical MMO, Neverwinter Nights, bring Madden to the PC and so much more.

Links:
https://www.daglowslaws.com/
https://en.wikipedia.org/wiki/Don_Daglow
https://www.mobygames.com/developer/sheet/view/developerId,3246/
https://www.mobygames.com/company/brderbund-software-inc
https://www.mobygames.com/developer/sheet/view/developerId,4217/
https://www.mobygames.com/company/maxis-software-inc
https://www.mobygames.com/developer/sheet/view/developerId,11566/
https://www.mobygames.com/developer/sheet/view/developerId,87067/
https://www.mobygames.com/developer/sheet/view/developerId,9286/
https://www.mobygames.com/developer/sheet/view/developerId,8515/
https://www.amazon.com/Making-Prince-Persia-Journals-1985/dp/1468093657
https://en.wikipedia.org/wiki/Stormfront_Studios
https://en.wikipedia.org/wiki/European_Computer_Trade_Show
https://www.mobygames.com/company/stormfront-studios