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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Mar 13, 2022

Addams Family conquers pinball
Sega claims lead over Nintendo
Street Fighter II gets a sequel

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost for this ep. You can also find him on these amazing podcasts:

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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

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7 Minutes in Heaven:
Video version -

January 1992 Ep -
Michael Katz Interview Part 2 -

Addams Family pinball launches
Play Meter Feb 1992, pg. 20 , Replay Feb 1992, pg. 54

The future of the arcade is 3D
Play Meter Feb 1992, pg. 34
Replay Feb. 1992, pg. 23

Street Fighter II to get a sequel
Replay Feb. 1992, pg. 3
Kevin Hayes Interview -

Sega claims lead over Nintendo

Nintendo loosens licensing restrictions

Sega settles with Razorsoft
January 1992 Ep -

Maxivision is bringing a boatload of games to your NES

C64 racks up Christmas sales Issue 17, pg. 8

Commodore raises price of Amiga 2000

Broderbund to go public
Gary Carlston Interview -
Don Daglow Interview Part 1 -
Ken Williams Interview -

Nintendo makes bid for Mariners
The Ultimate History of Video Games - Panel Discussion -

Recommended Links:
The History of How We Play:
Gaming Alexandria:
They Create Worlds:
Digital Antiquarian:
The Arcade Blogger:
Retro Asylum:
Retro Game Squad:
Playthrough Podcast:

Sound Effects by Ethan Johnson of History of How We Play.