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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Feb 24, 2020

Coleco does what Mattel-don't!
Nintendo misfires with DragonQuest!
Big Money sees big future for the Playstation 2!

These stories and many more on this month's episode of the Video Game Newsroom Time Machine

This month we will look back at the biggest stories in and around the video game industry in November of 1980, 1990, 2000.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events..

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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

Show Notes:
Gottlieb announces their System 80 Pinball platform
Replay, Feb. 1980, pg. 27
We mistakenly talk about "Mystery House" instead of "Haunted House" from Gottlieb in this piece.

Atari abandons pinball

Sega/Gremlin continue their push for multi-game cabinets
Replay, Feb. 1980 pg. 58

Gary Stern calls for changes to deal with inflation
Replay, Feb. 1980, pg. 25

Holiday sales strong after slow start
Playthings Feb. 1980, p. 50
Toys, Hobbies & Crafts, Feb. 1980 p. 51

Atari blasts the airwaves
Playthings Feb. 1980

Michael Katz moves from Mattel to Coleco
Toy and Hobby Jan. 1980
Toys, Hobbies & Crafts, Feb. 1980, p. 44

Coleco dares to compare
Toy & Hobby World Jan 1980, p. 4
Plaything Feb. 1980 p. 29

Tiger Electronics goes solo
Playthings Feb. 1980, p. 29

IBM introduces the 5120

NY Times profiles new trend in the publishing business

Broderbund is founded

Kasparov beats Deep Thought

Turtle Mania is coming...

Winter CES brings the games..

Nintendo misfires with Dragon Warrior

VGA will save us from 16 bit consoles!

And sound is a bit trickier...

Cinemaware announces TG16 version of It Came From the Desert

New World Computing has shipped Nuclear War

Software Toolworks buys Mindscape

Michael Cranford leaves Interplay,11314/

Domark goes 3D

Magnetic Scrolls signs up with Virgin Mastertronic

Apparently its not cool to give games bad grades

French Zombies are coming

Sega announces downloadable game service for Dreamcast

Nuon to be shown at winter CES

Samsung announces Extiva DVD players

Merrill Lynch predicts big things for PS2

Nintendo is sticking to its 2000 release date for Dolphin

Resident Evil Zero dropped from N64 and moved to Dolphin

Resident Evil the Ride hits Japan

Hasbro lays off Microprose devs

Sierra defends itself

Codemasters buys Sierra Yosemite studio

MMO mania continues

eidos buys 51% stake in Ion Storm

...and the top selling computer game of Xmas 1999 was...

Roger Wilco brings voice to online gaming

Back2Roots is trying to make emulation legit

Tim Schafer leaves Lucasarts

Recommended Links:
They Create Worlds:
Digital Antiquarian:
The Arcade Blogger:
The History of How We Play:

Sound Effects by Ethan of History of How We Play.