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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Jul 2, 2022

RPGs go VR
PC gaming embraces the 386
Hudson Soft wants you to play responsibly

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in May 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Mads from the Retro Asylum is our cohost. You can find his other fine podcasts here:

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Send comments on twitter @videogamenewsr2

7 Minutes in Heaven: Ultima Underworld: The Stygian Abyss
Video Version:
Paul Neurath Interview -

April 1992 Ep -
Mario is coming to pinball
Play Meter May 1992 pg. 35
Replay May 1992, pg. 3

Virtuality goes dungeoning

First US Virtuality center opens
Play Meter May, 1992, pg. 30

Hudson wants responsible gaming

Multicarts are storming the NES

Bring back the NES in SNES

The MPC gets an upgrade
December 1991 Ep -

386 required gaming is here
Paul Neurath Interview -

Commodore to launch A600

Atari leaks info about the Falcon

Windows 3.1 cements Microsoft's lead
February 1982 Ep -
Note: The term was "second source"

Disney goes for the adult gamer

King's Quest 5 goes CD

Bard's Tale 4 is coming,2687/

RPGs go online
Don Daglow Part 2 - Broderbund - Beyond Software - Stormfront - SSI
Robert Kniskern - Gamemaster

Wesson to make professional Simulator

Microsoft takes a swing at golf games

Lawnmower man promises to bring VR to the big screen

Sinclair introduces the Zike

Recommended Links:
The History of How We Play:
Gaming Alexandria:
They Create Worlds:
Digital Antiquarian:
The Arcade Blogger:
Retro Asylum:
Retro Game Squad:
Playthrough Podcast:

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM