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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Nov 6, 2022

Distributors give conversion boards the cold shoulder
Atari looks down on the competition
The computer price war heats up

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in October 1982.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Ethan from the The History of How We Play is our cohost. You can find his other fine retrogaming work here:

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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

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7 Minutes in Heaven: Smurf: Rescue in Gargamel's Castle
Video Version:

September 1982 Ep -

Star Trek comes to the arcades
Cashbox October 14, 1972 pg. 57

Arcade industry faces massive slow down

Burger Time rights split
Replay Oct. 1982 pg. 51

Tarzan stops Taito's Jungle King
Games People Oct. 16 pg. 1

Conversion kits get distributor cold shoulder
Replay Oct. 1982, pg. 13, pg. 35
Replay Oct. 1982, pg. 38, 94

Sega shows off video disk tech

Politicians gunning for games
Ed Zaron - Muse -

Game violence discussion begins
Games People Oct. 2, 1982, pg. 5

Mattel loses to Phillips
Arcade Express v.1 n5 pg. 1

FCC goes after Colecovision

Warner profits surge

Atari R&D hits $100 million
Games People Oct. 9, 1982 pg. 2

Atari dismisses competitors

Atari pumps up movie licenses

Nitron agrees to buy Astrocade

Channel F returns!

Intellivision keyboard component goes back to the drawing board

Conan is coming to the Astrocade

Ultravision joins 2600 fray
Arcade Express v.1 n5 pg. 2

Frobco is selling the Frob

Apple slashes prices

Apple severs ties with Xerox

Atari replaces Badetscher with Cavalier

Spectravision announces Vic20 cartridge games

Spectrum launch a debacle

ZX81 software prices drop

Hewson launches ZX81 flight sim

Computers adapt to reduce stress

Softside editorial discusses the future of computing as a field of study

Creative Computing explores the origins of the video game

Cyborg 64 Gazzette debuts

Software Merchandising magazine premieres

Computerland goes Software only

Book retailers eyeing software

Atari Force takes to comics

TV viewers to go to the Starcade
Replay Oct. 1982 pg. 42

Star Fighter to make video game dreams a silverscreen reality

Recommended Links:
The History of How We Play:
Gaming Alexandria:
They Create Worlds:
Digital Antiquarian:
The Arcade Blogger:
Retro Asylum:
Retro Game Squad:
Playthrough Podcast:

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

atari, colecovision, 5200, 2600, arcade, sega, custer's revenge, commodore, apple, last starfighter, starcade, channel f, astrocade, burger time, smurfs

40 years ago:
Distributors give conversion boards the cold shoulder,
#Atari looks down on the competition &
The computer price war heats up

These stories and many more on this episode of the VGNRTM