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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Oct 2, 2021

Sonic becomes a packin
Dune is coming in stereo
Flight Sims go to a galaxy far far away

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in September of 1991.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Peter is on vacation so we have the pleasure of being joined by our guest co-host Jon from the Retro Games Squad

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Time Codes:
7 Minutes in Heaven: 04:06
Corrections: 14:28
Time Jump: 26:01

7 Minutes in Heaven:
Video version -

August 1991 Ep -

Microprose seeks IPO
Wild Bill Stealey Interview -
August 1991 jump -

Sega working on polygon arcade hardware

Sega gives away Sonic pg. 67

Sega partners with Falcom

Lucasfilm working on a Star Wars sim
Noah Falstein Interview -

Infocom is back...
Chris Garske Interview -

Dune to get not one but 2 titles

Ocean in full license fever

PC game sales in UK overtake Atari

Gaming is coming to UK TV

Microsoft comes under FTC scrutiny

Afterdark brings the flying toasters

Game Informer Issue 1 debuts

Recommended Links:
The History of How We Play:
Gaming Alexandria:
They Create Worlds:
Digital Antiquarian:
The Arcade Blogger:
Retro Asylum:
Retro Game Squad:
Playthrough Podcast:

Sound Effects by Ethan Johnson of History of How We Play and Enzo Maida.