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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Oct 5, 2022

Fears of violence in games make coinop jittery
Multimedia takes on 3D for the future of gaming
Capcom partners up with Sega

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in September 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:

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7 Minutes in Heaven: It Came From the Desert (TGCD)
Video Version:

August 1992 Ep -

Japanese toy giants enter coinop biz
Play Meter Sept. 1992 pg. 28 pg 34

Addams Family pinball sets record
Replay September 1992 pg. 3

Coin-op industry investigates the future
Replay September 1992 pg. 14

Operators worried about violence in games
Replay September 1992 pg. 10

Street Fighter mania comes home

Capcom goes Sega
Joe Morici - Capcom -

Nintendo announces the SuperFX chip

Sega keeps improving lock out tech

Riedel Software Productions gets Donkey Kong license
Play Meter Sept. 1992 pg. 28,802/

Hudson announces RISC based console

Learn to play the piano on your console

EA wants a piece of the CRPG pie

Wolfenstein gets reviewed

Germany gets Wolfenstein 3D barred from CompuServe

BBS gets shut down

Zap Pax makes game characters collectable

Amiga makes Babylon 5 fly

Battletoads to take ot the airwaves

Virgin buys Westwood

Microprose misses targets
Wild Bill Stealey - Microprose -

Hal labs files for bankruptcy

Recommended Links:
The History of How We Play:
Gaming Alexandria:
They Create Worlds:
Digital Antiquarian:
The Arcade Blogger:
Retro Asylum:
Retro Game Squad:
Playthrough Podcast:

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM


30 years ago
Fears of violence in games make coinop jittery,
Multimedia takes on 3D for the future of gaming &
#Capcom partners up with #Sega

These stories and many more on this episode of the VGNRTM