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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Jun 18, 2024

Acorn and Commodore soar, as Coleco and Atari falter

Software takes center stage in PC clone world

UK game prices hit rock bottom

 

These stories and many more on this episode of the VGNRTM!

 

This episode we will look back at the biggest stories in and around the video game industry in April 1984.

As...


May 29, 2024

Sega previews Saturn at CES,

Commodore warns of bankruptcy &

Doom brings corporate networks to their knees

 

These stories and many more on this episode of the VGNRTM!

 

This episode we will look back at the biggest stories in and around the video game industry in March 1994.

As always, we'll mostly be using...


May 18, 2024

Pizza Time goes bust,

Amiga announces a computer &

Nintendo launches the VS

 

These stories and many more on this episode of the VGNRTM!

 

This episode we will look back at the biggest stories in and around the video game industry in March 1984.

As always, we'll mostly be using magazine cover dates, and...


May 13, 2024

The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

In this second part of our interview, Michael tells us how he left...


May 4, 2024

The world goes ga-ga over game violence;
Sega reports horrible losses &
Doom redefines PC gaming!

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1994. 
As always, we'll mostly be using magazine cover dates,...