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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Sep 15, 2021

Donkey Kong comes to Nintendo's rescue
Software retailing is coming to a mall near you
Computer Chronicles brings tech to TV

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in August of...


Sep 9, 2021

Broderbund was one of the most important publishers of the 80s and 90s, releasing seminal titles such as Choplifter, Prince of Persia, Where in the World is Carmen Sandiego, Print Shop, and Myst.
But behind the scenes was a family, a true band of siblings, that proved that business didn't have to be a cutthroat...


Sep 2, 2021

PS2 goes online
Sega liquidates Dreamcast
Monolith pushes Lithtech

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in August of 2001.
As always, we'll mostly be using magazine cover dates, and...


Aug 27, 2021

SNES debuts at CES
Atari kills Panther
EA starts buying up developers

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in August of 1991.
As always, we'll mostly be using magazine cover dates,...


Aug 24, 2021

IBM launches the PC
The morality police have video games in their sights
Venture Capital wants a piece of the software market

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in August of...