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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Sep 25, 2021

Bienvenidos a la primera entrevista del Video Game Newsroom Time Machine en español (aun si es español muy pobre). :)

El legendario diseñador de Neverwinter Nights, Utopia y Tony LaRussa Baseball, y producer de titulos como Prince of Persia, Lord of the Rings: The Two Towers y Racing Destruction Set vuelve a hablar...


Sep 15, 2021

Donkey Kong comes to Nintendo's rescue
Software retailing is coming to a mall near you
Computer Chronicles brings tech to TV

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in August of...


Sep 9, 2021

Broderbund was one of the most important publishers of the 80s and 90s, releasing seminal titles such as Choplifter, Prince of Persia, Where in the World is Carmen Sandiego, Print Shop, and Myst.
But behind the scenes was a family, a true band of siblings, that proved that business didn't have to be a cutthroat...


Sep 2, 2021

PS2 goes online
Sega liquidates Dreamcast
Monolith pushes Lithtech

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in August of 2001.
As always, we'll mostly be using magazine cover dates, and...