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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Oct 16, 2020

We often think of trade shows today as just gimmicky PR extravaganzas that rarely surprise and amaze, with most big reveals having been leaked way before hand, and little revolutionary happening on the show floor.
The Amusement & Music Operators Association International Exposition of Games and Music in 1980 was everything but though, with some (pun intended) game changing reveals, as the market shifted with old companies pivoting, new, global players entering the fray and new technology and game play innovations forever changing what consumers would expect from a visit to the arcade.

Join Karl and Ethan of The History of How We Play, as we deep dive into the historic turning point that was the 1980 AMOA.