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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Jul 5, 2024

Nintendo bows to Blockbuster,

Commodore enters liquidation &

Acclaim-Midway divorce gets messy!

 

These stories and many more on this episode of the VGNRTM!

 

This episode we will look back at the biggest stories in and around the video game industry in April 1994.

As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

 

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:

https://www.theycreateworlds.com/

and order his book here:

https://www.theycreateworlds.com/book

 

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Links:

If you don't see all the links, find them here:

https://www.patreon.com/posts/107563816

 

7 Minutes in Heaven: Rocko's Modern Life

Video Version:  https://www.patreon.com/posts/7-minutes-in-107343911

    https://www.mobygames.com/game/37843/rockos-modern-life-spunkys-dangerous-day/

 

Corrections:

March 1994 Ep - https://www.patreon.com/posts/march-1994-105189897

Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    https://x.com/chrisgr93091552

 

    

1994:

Ataris settle with Nintendo

    https://www.nytimes.com/1994/03/26/business/company-news-time-warner-increases-its-stake-in-atari.html

    Nintendo and Atari Games reach settlement in long-running court case; litigation settlement ends five-year court battle and restores Atari's status as Nintendo licensee, Business Wire, March 24, 1994, Thursday

    ATARI CORP. AND NINTENDO REACH SETTLEMENT IN PATENT INFRINGEMENT CASE, PR Newswire, March 24, 1994, Thursday - 19:44 Eastern Time

    Atari Corp. falsely characterizes Nintendo/Atari settlement, Business Wire, March 25, 1994, Friday

    https://archive.org/details/AtariCorporationAnnualReport1992/page/n12/mode/1up

    https://archive.org/details/AtariCorporationAnnualReport1993/page/n33/mode/1up

    https://patents.google.com/patent/US4445114A/en

 

Nintendo gives in to rentals

    Nintendo Reverses Stand, Will Play The Rental Game, Billboard, April 30, 1994, Section: Pg. 6

 

Nintendo finally pays Galoob

    GALOOB TO RECEIVE $16.1 MILLION PAYMENT FROM NINTENDO TODAY, PR Newswire, April 11, 1994, Monday - 09:11 Eastern Time

 

EA and Broderbund to merge

    https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater

 

Pearson buys Software Toolworks

    https://www.nytimes.com/1994/04/01/business/pearson-enters-multimedia-software-arena.html

    https://www.nytimes.com/1994/04/12/business/market-place-the-choices-are-few-for-investing-in-software-aimed-at-children.html?searchResultPosition=17

 

Paramount teams up with Davidson & Associates

    https://www.nytimes.com/1994/04/13/business/the-media-business-software-plan-for-paramount.html?searchResultPosition=18

    https://www.avid.wiki/Davidson/Simon_%26_Schuster

 

Warner consolidates

    https://archive.org/details/cashbox57unse_29/page/30/mode/1up?view=theater

 

TSR and SSI call it quits

    https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up

 

WMS to buy Tradewest

    BUSINESS BRIEFS: WMS INDUSTRIES INC TO ACQUIRE TRADEWEST IN HOME-VIDEO PUSH, WALL STREET JOURNAL, April 6, 1994, Wednesday, Section: Section B; Page 4, Column 5    

    WMS Industries to acquire Tradewest Inc., Business Wire, April 5, 1994, Tuesday

 

Acclaim signs deal for Batman Sequel

    WARNER BROS. AND ACCLAIM ANNOUNCE 'BATMAN FOREVER' PACT; Blockbuster Motion Picture to be Released in 1995, Business Wire, April 26, 1994, Tuesday  

    SEGA SELECTS ACCLAIM AS FIRST U.S. PUBLISHER TO USE PROPRIETARY TITAN TECHNOLOGY FOR COIN-OP GAMES AND HIGH-END SEGA HOME HARDWARE PLATFORMS, Business Wire, April 7, 1994, Thursday

    Big Movers in the Stock Market, The Associated Press, April 7, 1994, Thursday, AM cycle

 

MGM signs up with Sega

    MGM, SEGA TO DEVELOP INTERACTIVE VIDEO GAMES, Extel Examiner, April 29, 1994, Friday - 03:15 Eastern Time

 

Could Disney buy a major games publisher?

    Will Disney Chart More Adventurous Course in Wells' Absence?, The Associated Press, April 11, 1994, Monday, PM cycle, Section: Business News, Byline: By E. SCOTT RECKARD, Associated Press Writers

 

Living Books buys Dr. Seuss rights

    https://www.nytimes.com/1994/04/22/business/the-media-business-dr-seuss-rights-are-sold.html?searchResultPosition=34

 

US announces Special 301 trade action against China

    NINTENDO OF AMERICA STATEMENT ON SPECIAL 301 ACTION BY USTR, PR Newswire, April 30, 1994, Saturday - 19:04 Eastern Time

 

Japan misses chip import target

    Newsbyte, US Japan Chip Wars Heat Up - Again! 01/03/94, WASHINGTON, DC, U.S.A., 1994 JAN 3 (NB)

 

Japanese toy wholesale system under pressure

    Big stores rile small retailers with bargain toy price strategy, Industry's retail pricing structure said to have been undermined, The Nikkei Weekly (Japan), April 18, 1994, Section: INDUSTRY; Pg. 9

    

AFTRA signs deal with EA

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

 

Sega disses Summer CES

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

    

Dedicated cabs rule UK ATEI show

    https://archive.org/details/edge-007-april-1994/page/8/mode/1up?view=theater

    

American Laser goes CDRom

    Play Meter, April 1994, pg. 14 & Acme 13

 

Midway takes page from Capcom's playbook

    https://archive.org/details/cashbox57unse_28/page/30/mode/1up?view=theater

 

AMOA teams up with Ross Perot's EDS

    Play Meter, April 1994, pg. 1, 66A   

    https://en.wikipedia.org/wiki/Claw_(video_game)#Development  

    EDS' EARNINGS RISE 13 PERCENT IN FIRST QUARTER, PR Newswire, April 27, 1994, Wednesday - 16:29 Eastern Time

    

Saturn to launch with Jupiter

    https://archive.org/details/edge-007-april-1994/page/6/mode/1up?view=theater

 

Jaguar UK launch botched

    https://archive.org/details/edge-007-april-1994/page/13/

    https://archive.org/details/edge-007-april-1994/page/17/

 

3DO prospects in Japan look good

    So far, 3DO multiplayer living up to hype, Matsushita Claims It Sold 40,000 Of Long-Awaited Machines In First 3 Days, The Nikkei Weekly (Japan), April 4, 1994,Section: INDUSTRY DIGEST; Pg. 9, Byline: BY MASATO ISHIZAWA Staff writer

    https://vgsales.fandom.com/wiki/Fifth_generation_of_video_games

 

3DO licenses tech to Toshiba for GPS

    3DO. TOSHIBA TIE UP ON NAVIGATION SYSTEM, Jiji Press Ticker Service, APRIL 12, 1994, TUESDAY

 

3DO kicks off US ad campaign

    3DO Kicks Off National Advertising Campaign, Business Wire, April 25, 1994, Monday  

    https://www.youtube.com/watch?v=-W67sqPQ9u0

 

MSU gives Konix Multisystem a second go

    https://archive.org/details/edge-007-april-1994/page/14/mode/1up?view=theater   

    https://www.konixmultisystem.co.uk/index.php?id=archive   

    https://www.konixmultisystem.co.uk/index.php?id=msu

 

Japanese devs not waiting for Nintendo

    https://archive.org/details/edge-007-april-1994/page/13/mode/1up?view=theater

    

Capcom to support 3DO and PSX

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater

 

Virgin to support CDi

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n159/mode/1up?view=theater

 

Tower Records ditches CDi and Gameboy

    Tower Video Dumps CD-I; VSDA Adds Game Seminars, Billboard, April 30, 1994, Section: HOME VIDEO; Shelf Talk; Pg. 72

 

Lethal Enforcers comes to the SNES

    https://archive.org/details/GamePro_Issue_057_April_1994/page/n171/mode/1up?view=theater

 

Nintendo censorship strikes again

    https://archive.org/details/Electronic-Games-1994-04/page/n11/mode/1up?view=theater

    

Sega announces MegaJet is coming home!

    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20057%20%28April%201994%29/page/n63/mode/2up

    https://consolemods.org/wiki/Master_System:Master_System_Model_Differences#Master_System_Super_Compact/Master_System_Girl_(1994)

    

Commodore pulls out of World of Commodore-Amiga show

    https://archive.org/details/amiga-computing-magazine-072/page/n13/mode/1up

    

Commodore announces liquidation

    Commodore Scuttles Ship, The Associated Press, April 29, 1994, Friday, AM cycle

    

IBM agrees to make Cyrix chips

    https://www.nytimes.com/1994/04/15/business/ibm-agrees-to-make-chips-designed-by-cyrix.html?searchResultPosition=19

 

EA sees big upswing in CDRom sales

    Company Results Roundup, Newsbytes, April 29, 1994, Friday

 

Could CDRom usurp video games?

    PC GAMES COULD CAPTURE SEGA, NINTENDO CUSTOMERS, WALL STREET JOURNAL,April 27, 1994, Wednesday, Section B; Page 1, Column 5, Byline: BY JOSEPH PEREIRA

Argonaut, Cirrus and Diamond team up for PC 3D API standard    

    3-D GRAPHICS ALLIANCE FOR PC GAMES ANNOUNCED BY DIAMOND COMPUTER SYSTEMS, CIRRUS LOGIC AND ARGONAUT SOFTWARE, PR Newswire, April 25, 1994, Monday - 09:02 Eastern Time    

    https://blazingrender.net/

 

3Dlabs and Creative team up for PC 3D API standard

    3Dlabs announces alliance with Creative Technology; Customized GLiNT processor to bring interactive 3D graphics to multimedia desktops, Business Wire, April 18, 1994, Monday

 

Spectrum Holobyte bets on fractals

    Fractals to put the squeeze on the game industry, Business Wire, April 13, 1994, Wednesday    

    https://en.wikipedia.org/wiki/Fractal_compression#Implementations

 

Microprose dumps Adventure engine

    https://archive.org/details/Computer_Gaming_World_Issue_117/page/n11/mode/2up

 

Maxis wants to turn SimCity into a sandbox

    https://archive.org/details/game-developer-april-1994/page/n5/mode/1up?view=theater

 

Doom leaves Edge unimpressed

    https://archive.org/details/edge-007-april-1994/page/60/mode/1up?view=theater

    

Newscorp buys Kesmai

    Murdoch's News Corp. to acquire Kesmai Corp; Global media company positions Delphi to deliver the next wave of online interactive multimedia, Business Wire, April 25, 1994, Monday

 

AOL swamped by new signups

    https://archive.org/details/Electronic-Games-1994-04/page/n9/mode/1up?view=theater

    https://archive.org/details/Electronic-Games-1994-04/page/n15/mode/1up?view=theater   

    https://archive.org/details/edge-007-april-1994/page/92/mode/1up?view=theater

 

Game Developer magazines debuts

    https://archive.org/details/game-developer-april-1994/page/n3/mode/1up

    

Second round of video game violence hearings lack fireworks

    Play Meter, April 1994, pg. 12

 

Data East beats Capcom in court

    Play Meter, April 1994, pg. 1

 

Ads in software patented

    https://www.nytimes.com/1994/04/08/business/company-news-patent-dispute-brewing-on-software-use-of-ads.html    

    https://medium.com/swlh/how-i-screwed-a-patent-troll-out-of-a-billion-dollars-2849cb3e248a  

    https://patentimages.storage.googleapis.com/ed/d8/f2/387782f38818da/US5105184.pdf

    https://www.nytimes.com/1994/12/08/business/us-revokes-cotton-patents-after-outcry-from-industry.html

    

Study finds no link between video violence and juvenile delinquency

    Offenders do not watch more violence, The Times, April 11, 1994, Monday, Section: Home news, Byline: Alexandra Frean, Media Correspondent

Middlesex University offers Gaming degrees    

    https://archive.org/details/PC-Player-German-Magazine-1994-04/page/n13/mode/2up   

    https://retrocdn.net/images/7/7f/CVG_UK_149.pdf pg. 14

 

RIP 3' disks

    https://archive.org/details/amstrad-action-103/page/n7/mode/2up

 

Recommended Links:

 

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

Gaming Alexandria: https://www.gamingalexandria.com/wp/

They Create Worlds: https://tcwpodcast.podbean.com/

Digital Antiquarian: https://www.filfre.net/

The Arcade Blogger: https://arcadeblogger.com/

Retro Asylum: http://retroasylum.com/category/all-posts/

Retro Game Squad: http://retrogamesquad.libsyn.com/

Playthrough Podcast: https://playthroughpod.com/

Retromags.com: https://www.retromags.com/

Games That Weren't - https://www.gamesthatwerent.com/



Sound Effects by Ethan Johnson of History of How We Play.



Copyright Karl Kuras