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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Nov 30, 2024

Sega's Saturn premiere flops
Nintendo goes for cheap VR
Commodore bankruptcy gets messy

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1994. 
As always, we'll mostly be using magazine cover dates, and...


Nov 22, 2024

Sega's Saturn premiere flops,
The Game Industry ditches CES for E3 &
Nintendo goes for cheap VR

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1994. 
As always, we'll mostly be using magazine cover dates, and...


Nov 2, 2024

Jack buys Atari
Imagine goes belly up
Nintendo's Famicom gets Zapped

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1984. 
As always, we'll mostly be using magazine cover dates, and those are of course always...


Oct 5, 2024

Hollywood welcomes Siliwood,
Saturn and Playstation begin fight for Japanese consumers &
3DO declared DOA

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in June 1994. 
As always, we'll mostly be using magazine cover...


Sep 14, 2024

The home computer market implodes, 
Atari announces 7800 &
Console software dries up.

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in June 1984. 
As always, we'll mostly be using magazine cover dates, and those are...