Oct 19, 2021
Kevin Hayes started out as an accountant but ended up at Atari Ireland in the early days of the arcade boom before coming to America and running Atari and, later, Namco's arcade chains.
What was international arcade cabinet distribution and manufacturing like in the Golden Era?
How did you make money off of an arcade...
Oct 11, 2021
Bejeweled addiction sweeps the world
Atari classics are coming to phones &
Companies are dying in droves
These stories and many more on this episode of the Video Game Newsroom Time Machine
This episode we will look back at the biggest stories in and
around the video game industry in September of 2001.
As always, we'll...
Sep 25, 2021
Bienvenidos a la primera entrevista del Video Game Newsroom Time Machine en español (aun si es español muy pobre). :)
El legendario diseñador de Neverwinter Nights, Utopia y Tony LaRussa Baseball, y producer de titulos como Prince of Persia, Lord of the Rings: The Two Towers y Racing Destruction Set vuelve a hablar...
Sep 9, 2021
Broderbund was one of the most important publishers of the 80s
and 90s, releasing seminal titles such as Choplifter, Prince of
Persia, Where in the World is Carmen Sandiego, Print Shop, and
But behind the scenes was a family, a true band of siblings, that proved that business didn't have to be a cutthroat...
Aug 13, 2021
Many of us remember the days of walking into a pool hall, a
bowling alley, or even a supermarket and being able to drop a
quarter into an arcade game, be it Pac-Man, Defender, Street
Fighter II, or San Fransisco Rush. How did those games get there?
Well, that's where the route operators came in.
Our guest is Jim...