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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Jul 14, 2024

In the earliest days of the gaming biz, Human Engineered Software was a trailblazer, bringing big names like Jeff Minter to the US.  The company's founder, Jay Balakrishnan, is a serial entrepreneur who not only would help create the mass market for software at retail but would also have a long and storied career...


Jul 5, 2024

Nintendo bows to Blockbuster,

Commodore enters liquidation &

Acclaim-Midway divorce gets messy!

 

These stories and many more on this episode of the VGNRTM!

 

This episode we will look back at the biggest stories in and around the video game industry in April 1994.

As always, we'll mostly be using magazine...


Jun 29, 2024

Nolan Bushnell, the PT Barnum of games, left indellible marks on the industry, some greater than others, and among the big hits like Atari and Chuck E. Cheese, were also many misses and could-have-beens.
Our guest, Joneva Barry, was witness to one of them, Kadabrascope, an attempt to use computers to bring down the cost...


May 29, 2024

Sega previews Saturn at CES,

Commodore warns of bankruptcy &

Doom brings corporate networks to their knees

 

These stories and many more on this episode of the VGNRTM!

 

This episode we will look back at the biggest stories in and around the video game industry in March 1994.

As always, we'll mostly be using...


May 13, 2024

The history of 80s and 90s game magazines is filled with big names like Computer Gaming World, Weekly Famitsu, Computer and Video Games, Micromania, and, a name that makes German speaking gamers of a particular vintage extremely nostalgic, Power Play.

In this second part of our interview, Michael tells us how he left...