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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Oct 19, 2021

Kevin Hayes started out as an accountant but ended up at Atari Ireland in the early days of the arcade boom before coming to America and running Atari and, later, Namco's arcade chains.

 

What was international arcade cabinet distribution and manufacturing like in the Golden Era?

How did you make money off of an arcade...


Oct 11, 2021

Bejeweled addiction sweeps the world
Atari classics are coming to phones &
Companies are dying in droves

These stories and many more on this episode of the Video Game Newsroom Time Machine

This episode we will look back at the biggest stories in and around the video game industry in September of 2001.
As always, we'll...


Sep 25, 2021

Bienvenidos a la primera entrevista del Video Game Newsroom Time Machine en español (aun si es español muy pobre). :)

El legendario diseñador de Neverwinter Nights, Utopia y Tony LaRussa Baseball, y producer de titulos como Prince of Persia, Lord of the Rings: The Two Towers y Racing Destruction Set vuelve a hablar...


Sep 9, 2021

Broderbund was one of the most important publishers of the 80s and 90s, releasing seminal titles such as Choplifter, Prince of Persia, Where in the World is Carmen Sandiego, Print Shop, and Myst.
But behind the scenes was a family, a true band of siblings, that proved that business didn't have to be a cutthroat...


Aug 13, 2021

Many of us remember the days of walking into a pool hall, a bowling alley, or even a supermarket and being able to drop a quarter into an arcade game, be it Pac-Man, Defender, Street Fighter II, or San Fransisco Rush. How did those games get there? Well, that's where the route operators came in.
Our guest is Jim...