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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Jun 20, 2020

From the earliest days of hand held electronic games, and arcade hits like Sinistar, through the golden era of Lucasarts adventures to the cutting edge tech of games as therapeutic tools, Noah Falstein was there, pushing boundries and showing the world what gaming really could do.

Links:
https://www.mobygames.com/developer/sheet/view/developerId,1657/
https://en.wikipedia.org/wiki/Milton_Bradley_Company
https://en.wikipedia.org/wiki/Simon_(game)
https://en.wikipedia.org/wiki/Microvision
https://en.wikipedia.org/wiki/WMS_Industries
https://www.mobygames.com/game/sinistar
https://www.mobygames.com/developer/sheet/view/developerId,3340/
https://www.mobygames.com/developer/sheet/view/developerId,3345/
https://en.wikipedia.org/wiki/LucasArts
https://en.wikipedia.org/wiki/3DO_Interactive_Multiplayer
https://www.mobygames.com/company/dice-la
https://www.mobygames.com/game/medal-of-honor
https://www.mobygames.com/game/windows/trespasser-the-lost-world-jurassic-park
http://www.theinspiracy.com/