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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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May 30, 2022

Ronald Spitzer was a corner stone of both New World Computing making sure games like Might and Magic and Nuclear War hit store shelves worldwide before moving on to running Electronic Art's affiliated label program.

Recorded in September 2021.

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Links:
https://www.mobygames.com/developer/sheet/view/developerId,4662/
https://en.wikipedia.org/wiki/New_World_Computing
https://www.mobygames.com/game/might-and-magic-book-one-secret-of-the-inner-sanctum
https://www.mobygames.com/company/new-world-computing-inc
https://en.wikipedia.org/wiki/Electronic_Arts
https://www.mobygames.com/game/macintosh/might-and-magic-book-one-secret-of-the-inner-sanctum/screenshots
https://en.wikipedia.org/wiki/Axis_%26_Allies
https://arstechnica.com/gaming/2008/08/the-story-of-ea-and-the-pirate-genesis-development-kit/
https://en.wikipedia.org/wiki/HyperCard
https://www.mobygames.com/game/nuclear-war
https://www.mobygames.com/game-group/earl-weaver-baseball-series
https://www.mobygames.com/game-group/tony-la-russa-baseball-series
https://en.wikipedia.org/wiki/PlayStation_(console)
https://www.linkedin.com/posts/ronaldspitzer_videogames-gaming-videogameindustry-activity-6846458561946558464-g3iw/
https://www.latimes.com/archives/la-xpm-1994-02-01-fi-17840-story.html
https://en.wikipedia.org/wiki/Kinesoft
https://en.wikipedia.org/wiki/SoftBank_Group