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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Sep 9, 2022

Nintendo and Sega duke it out at CES
Mortal Kombat looks to be a winner
Soundblaster gets competition

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in August 1992.
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Wouter, aka Wiedo, is our cohost. You can find his awesome twitter feed here:

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And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

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7 Minutes in Heaven: Noah's Ark
Video Version -

July 1992 Ep -
Road of the Dead -

Mortal Combat is raking in the quarters
Replay August 1992 pg. 3

Capcom does 180 on Championship upright exclusivity
Replay August 1992 pg. 12, 25
December 1990 jump -
Joe Morici interview -

Song downloads come to karaoke
Replay August 1992 pg. 3

FCC grants telecoms right to transmit TV signals
Replay August 1992 pg. 11, 12, 37

Exidy gets into the dating game
Replay August 1992 pg. 120
Sneakers -

CES opens to the public (WARNING: Wikipedia lists 1993 as the year that was open to the public and its wrong.)

MarioPaint bows at CES

Lightguns go XXL

Nintendo sticks to January 93 release date pg. 102
Power Play 1992-08 pg. 19

Sega Multimedia Studio opens

Price war comes to handhelds

SF2 sells out in 60 minutes

Trade in your A500 for a CDTV
7 Minutes in Heaven - July 1991 - Champion of the Raj -

Sound Card clones abound

HP launches color inkjet

TV gets interactive pg. 14

University of Chicago uses SimCity to test AI

Palace closes its doors

Recommended Links:
The History of How We Play:
Gaming Alexandria:
They Create Worlds:
Digital Antiquarian:
The Arcade Blogger:
Retro Asylum:
Retro Game Squad:
Playthrough Podcast:

Sound Effects by Ethan Johnson of History of How We Play.

Copyright Karl Kuras

Find out on the VGNRTM

mortalkombat, capcom, sf2, karaoke, daterbase, ces, mariopaint, nintendo, sega, snes, genesis, segacd, gameboy, gamegear, lynx, amiga, cdtv, interactivenetworks, simcity, palace