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The Video Game Newsroom Time Machine is a weekly retro gaming podcast in which we travel back in time to see what was making headlines 40, 30, and 20 years ago in the arcade, video game, and computer gaming business and interview industry veterans. 

We try to put those events into historical context to understand how the industry of today came to be. 

It's fun and educational! (in case you need to justify listening to it to a significant other)

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Jun 7, 2023

At the dawn of 3D acceleration a battle was fought over who would control the APIs that would allow programmers to unlock the power of this new type of PC hardware.  Would it be an open source community effort born of Silicon Graphics tech or would the industry juggernaut Microsoft win the day?

Our guests today, Servan Keondjian, lead architect of Direct3D and game development veteran Casey Muratori take us into those heady days, the zealous arguments and how it all panned out.

Recorded September 2022.

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Links:
https://www.linkedin.com/in/servan-keondjian-a6b56/?originalSubdomain=uk
https://twitter.com/servankeo
http://servanlog.blogspot.com/p/training-history.html
https://earthsim.tv/
https://twitter.com/cmuratori
youtube.com/mollyrocket, 
https://twitch.tv/molly_rocket,
https://computerenhance.com
https://mollyrocket.com